This interactive business game has the particularity to be played in cooperation mode. It has been developed in 2017-18. Born for the challenge BIG held by the CFMT with the support of the Bicocca University support. It was originally an interactive simulator which was integrated by a software of artificial intelligence that allows participants to play against virtual companies managed by the simulator. It also integrates qualitative factors such as relational situations to quantitative decisions.
Contact for a demoCFMT for managers and universities students who share experience and theories in model-play challenge; around 1.000 participants.
available on BusinessGamesOnLine webportal for universities and SoM : - www.BusinessGamesOnLine.COM
and on Business-Gol dedicated to Companies and Institutions : - www.Business-GOL.COM